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Quality Education Fund Thematic Networks
Self-Directed Learning as a Strategy to Promote STEAM Education

Enhancing the Learning and Revision of Biology, Chinese, Maths with the Use of VR Technology
Students will be trained to create and build the virtual environment related to the chosen topics by making use of the VR / AR editor. While creating the VR / AR environment, students will be allowed to design and manipulate objects related to the selected topic settings within the virtual environment in order to gain a better understanding of the subject knowledge.
Yan Oi Ton Tin Ka Ping Secondary School

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